Flare-to-Mirror (Pants): Draw and Quarter is now electrified, damaging random nearby enemies and Stunning them if they are shocked three times.Batterhythm (Off-Hand): Condemn damage increased by X% for every enemy hit, up to a maximum of Y% increased damage.Wreckfall (Shoulders): Whirlwind also reduces all damage you take by X% while channeling.Steel Lamprey (Off-Hand): Chained Spear now marks enemies for X seconds and heals you for Y% of the damage it causes to marked enemies. If you successfully grab an enemy, you will carry them for a short distance, damaging enemies you run though, before leaping into the air and slamming them into the ground, damaging and Slowing nearby enemies. The Hewer (Main Hand): Grab now causes you to charge forward and grab the first enemy you hit.Haughty Behemoth (Pants): Leap now knocks enemies into the air when you land.Cannot occur more often than once every Y seconds.
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